In today's Delanceyplace excerpt - before
the introduction of Apple's iPod, Sony dominated the portable music market
with the Walkman. They could have preempted the iPod, but Sony's
"content" divisions -- Sony Music and Sony Pictures -- viewed that
type of digital product as dangerous since it facilitated piracy, and so they
moved too slowly. Then the iPod was introduced and took the market by storm.
At first, the iPod was simply hardware and the accompanying software to
manage digital music, and did not have the accompanying online music store.
Apple's ads around this time were actually a play on this piracy --
"Rip. Mix. Burn." Sony should have responded quickly -- but this
time their efforts were thwarted by their own internal conflicts:
"In early 2003, Howard
Stringer, head of U.S. operations for Japanese electronics giant Sony, was
plotting to respond to Apple's amazing success with the iPod, a recently
introduced small portable music player. Sony did not want to let Apple take
over the market. It was, after all, a market Sony should own. It had invented
the idea of carrying music around on people's heads with the iconoclastic
Walkman, which was introduced in 1979 and had sold nearly 200 million units
by the time the iPod became the new kid on the block.' ...
"By 2003 Sony was a
formidable company. With annual sales of $62 billion, it was ten times as
large as Apple, which had $6.2 billion in sales. And Sony was much better
placed than Apple to launch portable music players and an online music store.
Sony had the Walkman division (and so could develop its own hard-disk music
player), the VAIO personal computer line (and so it knew computers), Sony
Music (and so it knew a thing or two about music"), and Sony Electronics
(and so it had a range of devices and batteries). Ironically, it supplied the
batteries for the iPod. Sony was also well known for sleek design. From the
vantage point of his Manhattan office, Stringer could see that he had all the
pieces to mount a counterattack against the iPod. Philip Wiser, chief
technology officer of Sony U.S., told him, "We can do this in nine
months. We got the product, hardware, software.'? By this time, Apple had
offered the iPod device and the iTunes software only for computers, and not
the online music store. There was still time to catch up.
"Stringer and Wiser set it
all in motion. They aptly named the venture Connect, reflecting the vision of
linking the various pieces of Sony to connect portable music players with an
online music store. ... [and they] were busy connecting the parts of the company.
Or at least trying to. The problem was that a critical piece was missing from
Stringer's plan: a culture of collaboration among Sony's various divisions.
'Sony has long thrived on a hyper-competitive culture, where engineers were
encouraged to outdo each other, not work together,' observed Wall Street
Journal reporter Phred Dvorak. In the past, Sony's competitive culture
had worked wonderfully, allowing entrepreneurial groups to work largely by
themselves to develop hit products like the Walkman and the PlayStation video
game player. But Connect was not a stand-alone product. It required
collaboration among five Sony divisions: the personal computer group based in
Tokyo; the portable audio team responsible for the Walkman; another team
responsible for flash memory players; Sony Music in the United States; and
Sony Music in Japan. It was a new ball game, and Sony's organization was not
up to it.
"For starters, each division
had its own idea about what to do. The PC and the Walkman groups introduced their
own competing music players, and three other groups -- Sony Music in Japan,
Sony Music in the United States, and Sony Electronics in the United States --
had their own music portals or download services. Stringer, who had no
authority over Japanese operations, complained, to no avail, that the Connect
software being developed in Japan was hard to use. Whereas the U.S. team
wanted a hard disk for the music player (as in the iPod), the Japanese team
went with the arcane MiniDisc. And whereas the U.S. group pushed for using
the MP3 format -- the de facto U.S. standard -- the Japanese PC division
chose a proprietary standard called ATRAC. Complained Stringer, 'It's
impossible to communicate with everybody when you have that many silos.'
"It was a mess.
"When Connect finally
debuted in May 2004, the mess turned into a market disaster. The influential
Walt Mossberg of the Wall Street Journal panned the product in a
review: 'The Walkman's biggest weakness is its lousy user interface, which is
dense and confusing. The SonicStage 2 software and the Connect music store
are also badly designed. This is because, for all its historic brilliance in
designing hardware, Sony stinks at software ... Until Sony fixes the
multitude of sins in this product, steer clear of it.' "
Author: Morton T. Hansen
Title: Collaboration: How Leaders Avoid the Traps, Create Unity, and Reap Big Results Publisher: Harvard Business Review Press Date: Copyright 2009 by Morton T. Hansen Pages: 5-6, 8-9
Collaboration:
How Leaders Avoid the Traps, Create Unity, and Reap Big Results
by Morten Hansen by Harvard Business School Press
Hardcover
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Delanceyplace is a brief daily email with an excerpt or quote we view as interesting or noteworthy, offered with commentary to provide context. There is no theme, except that most excerpts will come from a non-fiction work, mainly works of history, are occasionally controversial, and we hope will have a more universal relevance than simply the subject of the book from which they came. To visit our homepage or sign up for our daily email click here To view previous daily emails click here. To sign up for our daily email click here. |
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